We are looking for a curious and super- talented Build Engineer to discover new and exciting means to continue our roaring success.
As a Build Engineer, you will be responsible for extending and maintaining the games build, CI and automation infrastructure, for both game teams and internal use of the Studio. You will work in a highly performing team with a strong vision on delighting our game teams with technology that improves their productivity. There will be plenty of space and opportunities to learn new technologies and as we are continuously improving our ways of working, you will take part in setting standards, guide and support developers on how to use our common infrastructure.
We need your expertise and help to make sure the tools and systems are used consistently, optimally and keep up as technology evolves. As taking the role of build systems, continuous integration and rapid deployment, your work will be the foundation we build our games with. In addition, you will be helping the team to innovate in their process and tooling to improve the deployment of the game and constant updates to our players of our live titles.
The overall technology stack is common across studios. Our main platforms are iOS, Android and HTML5 with development done on windows, OSX and linux. The teams work with a Lean development methodology and we value our fast- paced environment and flexible approach.
This is a list of skills we would expect you to meet to be able to do the day to day tasks of the role:
This is a list of skills we would value very positively for you to have. However, we welcome you anyway, as this role would bring you the opportunities to become an expert on them, if you were not yet.