Design, architects and documents technical solutions covering main aspects of game development – frame-rate, load-times, run-time memory usage, disk space usage, engine integrations.
Work with other domain owners to integrate and develop essential technologies and improve memory usage, performance and stability.
Analyze the impact of the above-mentioned metrics throughout the development cycle.
Provide feedback, guidance and solutions for improvement & optimizations.
You are involved in architectural design and implementation of technology and foundation layers – memory, performance, stability, I/O, profiling and optimization, on multiple platforms (Play Station, XBOX, PC, Switch), working with designers, artists and other engineers to build experiences for a worldwide audience.
You will report to the systems team manager and work with your peers to develop NHL's foundation layer.
4+ years of experience in C++ software development.
Proficiency in integrating and maintaining large-scale systems covering multiple domains.
Understanding of memory management, multiple processor use, and run-time optimization.
Knowledge of assembler, scripting languages (Python, Lua) and C# is a plus.
Knowledge of job-based architectures might come in handy.
Knowledge of XBOX and Play Station platforms is a plus.
Bachelor’s degree in computer science or related field, or equivalent training and professional experience.