We are hiring software development engineers at all experience levels to be part of the GPU game performance drivers and tools team, to optimize drivers for pre-release AAA and other games and applications. We focus on graphics performance through shader optimization, driver optimization for GPU efficiency, innovative driver and tool development, and data analysis and automation. This is an excellent opportunity to excel in one or more of the focus areas: graphics rendering, GPU architecture, or data analysis and driver automation development.
You have good C++ programming skills. You have experience in graphics rendering, shader programming and optimizations. You are passionate about GPU and have good understanding about low-level GPU hardware architecture for performance.