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You will lead a distributed software engineering team responsible for building and maintaining scalable products used by IT and production teams at Ubisoft. This role requires a strong balance of technical leadership, Agile delivery ownership, and product
Collaborating with other programming disciplines, you’ll dive into Character Realization for both players and NPCs, working on facial animation, lighting, audio, and more, ensuring every character feels real and engaging. Utilizing your knowledge in C++
You work with the team to turn gameplay vision into deliverable iterations - from new hero mechanics and ability systems to full-fledged game modes. You balance competing priorities, ensure alignment between design and implementation, and keep development
This role focuses on team leadership, delivery ownership, and stakeholder alignment, ensuring scalable, reliable, and efficient development infrastructure. You will work closely with engineering, production, and other stakeholders to define priorities,