Fullstack Software Engineer
EA - Electronic Arts
Stockholm, Sweden
As a Fullstack Engineer at Foundational Tech(FT) Online, you will design, implement and maintain internal web-based tools that will be used by our Live team to engage with millions of our players across the globe, dynamically changing the gameplay experience, progression, in-game store, matchmaking and many other aspects of our games. You will report into a Development Director.
Responsibilities
- Collaborate with stakeholders (e.g. game design, UX, product and analytics teams) to identify and fulfill online game design needs
- Analyze, design, specify and implement game design features/solutions
- Work in an agile engineering team - writing well designed, testable, maintainable and scalable code
- Be part of technical architecture discussions and help guide technical decisions within the team
- Drive continuous improvement of software quality, customer experience, and maintainability of products/features
Requirements
- 5+ years of experience in TypeScript, including an understanding of concepts like closures, asynchronous programming, state management and dependency injection patterns
- 5+ years of experience working on web projects applying modern web development best practices, from UI in the front-end to micro-services and cloud services in the back end
- Experience with continuous integration and delivery
- Experience developing distributed, resilient, and scalable back-end systems using Scala, Java, or other JVM language
- Write clear/concise maintainable, testable (unit & integration testing) code
Nice to have:
- Experience with React and Mobx
- Experience with Kubernetes or other container-orchestration systems
- Experience with cloud services
- Experience with functional languages (e.g. Scala)
- Contributions to Open-Source projects
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