Senior Gameplay Engineer (Multiplayer)

Senior Gameplay Engineer (Multiplayer)

Activision

Warsaw or Malmö

As a member of the project, you’ll help take the studio and our game from great to even better—with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.

You’ll help us by…

  • Designing and implementing gameplay features that are multiplayer compatible, considering latency issues and bandwidth consumption;
  • Evangelizing the team about multiplayer limitations, requirements and recommending potential solutions/workarounds to their problems;
  • Anticipating, identifying, and addressing potentials both for improving our game experience, workflows, or scalability across all parts of production;
  • Having a clear idea of how our product should function and the ability to share this vision with your peers and other stakeholders.;
  • Collaborating with fellow team members of the team.

You’re awesome because you have…

  • 4+ years of professional game engineering experience;
  • A deep understanding of latency, bandwidth and the general multiplayer game programming domain;
  • Strong knowledge of C/C++ programming;
  • Strong 3D math background;
  • Thorough understanding of common data structures and algorithmic solutions;
  • The ability to collaborate and thrive as part of a creative team;
  • Creativity in problem solving and a positive, respectful team-first attitude;
  • Organization methods and the capability to meet deadlines;
  • Comfort with self-critique and accepting outside feedback;
  • A habit of regularly playing and understanding modern video games.

Bonus points for…

  • Understanding animations and 3C problems in the multiplayer game.

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