Senior Gameplay Engineer (Multiplayer)
Activision
Warsaw or Malmö
As a member of the project, you’ll help take the studio and our game from great to even better—with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.
You’ll help us by…
- Designing and implementing gameplay features that are multiplayer compatible, considering latency issues and bandwidth consumption;
- Evangelizing the team about multiplayer limitations, requirements and recommending potential solutions/workarounds to their problems;
- Anticipating, identifying, and addressing potentials both for improving our game experience, workflows, or scalability across all parts of production;
- Having a clear idea of how our product should function and the ability to share this vision with your peers and other stakeholders.;
- Collaborating with fellow team members of the team.
You’re awesome because you have…
- 4+ years of professional game engineering experience;
- A deep understanding of latency, bandwidth and the general multiplayer game programming domain;
- Strong knowledge of C/C++ programming;
- Strong 3D math background;
- Thorough understanding of common data structures and algorithmic solutions;
- The ability to collaborate and thrive as part of a creative team;
- Creativity in problem solving and a positive, respectful team-first attitude;
- Organization methods and the capability to meet deadlines;
- Comfort with self-critique and accepting outside feedback;
- A habit of regularly playing and understanding modern video games.
Bonus points for…
- Understanding animations and 3C problems in the multiplayer game.
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