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Actively contribute to the design and development of enterprise-grade software solutions that are scalable, secure, cost-effective, and maintainable; Work closely with development teams, offering practical, hands-on guidance throughout the full software
You will design and implement code, pipelines and other rendering-related sub-components and packages. You will research and implement rendering techniques. You will create reusable and flexible rendering technologies. You will help establish technical
Lead and mentor a team of talented engineering managers and engineers, fostering a collaborative and innovative environment. Develop strategic plans for the engineering teams, including resource allocation, project timelines, and technology roadmaps.
Responsible for the architecture of hybrid game and ML systems, serving as the primary contact for integrating machine learning into game systems; Design, develop and maintain learning and non-learning systems; Keep current on the latest developments in
Serve as the primary SW architecture liaison throughout NPI development cycles, from concept and interface definition through comms layer integration and mass production readiness; Partner with Embedded Software Architects to co-design the SW/FW interface