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You will lead a distributed software engineering team responsible for building and maintaining scalable products used by IT and production teams at Ubisoft. This role requires a strong balance of technical leadership, Agile delivery ownership, and product
Reviewing, merging and testing contributions for new releases (cycles) of the IFS operational service before passing to Production Section; Reviewing and testing mid-cycle updates before passing to Production Section; Providing technical expertise,
Contribute to backend services, APIs, data pipelines, and where needed, frontend interfaces, embracing Spotify's infrastructure patterns and continuing making WhoSampled the industry-leader in showcasing the story behind the music
Develop AI/ML algorithms and video pipelines across the entire model lifecycle: from design to training at scale, optimization, porting and deploying them to (embedded and hosted) target platforms; Working with a multidisciplinary team, you will champion
Define and own the technical roadmap for autonomous constellation operations; Set the architectural direction for the data platform, reliability systems, and automation infrastructure; Stay hands-on: review code, prototype solutions, and get into the