Machine Learning Engineer
Epic Games
London, United Kingdom
What You'll Do
You will work with our team of applied research engineers at the intersection of computer vision, natural language processing and machine learning to create state-of-the-art tools to support game developers in our ecosystem, as well as automation of a number key areas, including localization, moderation, and testing. You will be responsible for the design, implementation and deployment of production-ready machine learning models that can be integrated in our ecosystem, with various applications (e.g. content generation, development assistants, etc.).
In this role, you will
- Create and deliver production-ready, scalable and high-quality machine learning models and associated algorithms
- Critically assess the effectiveness of such models and make recommendations for the ongoing roadmap
- Methodically understand and assess the effectiveness of new data channels and support collection/creation of new ones
What we're looking for
- PhD in Computer Science, Mathematics or related field, or 3+ years of relevant industry experience
- Experience creating/applying machine learning algorithms for vision (2D or 3D) or language problems and deploying them as production-level systems
- Expert, hands-on knowledge of:
- Deep learning, incl. but not limited to applications in the gaming industry
- Foundational models and vision and/or language, incl. local deployment of open models, continued training and fine-tuning cloud and local models
- Python and associated ML tools/frameworks (numpy, scipy, sklearn, pytorch)
- Experience with working collaboratively with other developers, following a flexible/agile/lean approach
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