Engineering Manager, Gameplay

Engineering Manager, Gameplay

CD Projekt Red

Warsaw, Poland

Job Description

CD PROJEKT RED is looking for an Engineering Manager to join the team working on The Witcher 4. In this role, you'll lead a gameplay engineering team focused on delivering cutting-edge systems in animation, locomotion, and camera. You’ll collaborate closely with designers, animators, and QA to ensure top-quality gameplay experiences. This is a unique opportunity to contribute to the next chapter of one of the most beloved RPG series in the world. We’re looking for someone with strong technical expertise, leadership experience, and a deep passion for games.

Daily Responsibilities:

  • Lead and support a gameplay engineering team;
  • Collaborate with the Product Owner and cross-functional departments;
  • Foster growth within the development team and nurture technical talent;
  • Develop and maintain core gameplay features (locomotion, animation, camera systems);
  • Optimize and debug gameplay systems in collaboration with QA;
  • Ensure alignment across teams (designers, animators, QA, etc.) to deliver cohesive experiences.

Qualifications

  • At least 5 years of experience working in Unreal Engine, ideally on AA or AAA projects;
  • Direct experience working on gameplay topics such as locomotion, combat, and camera systems;
  • Proven experience leading a development team of around 7 members or similar scale;
  • Credited on at least one shipped AA or AAA title in a lead or management role;
  • Proficiency in C++ and Unreal Engine 5;
  • Solid understanding of gameplay systems (e.g. motion matching, animation systems);
  • Strong communication and team leadership skills;
  • Experience in risk management and team development;
  • Strong working proficiency in English (spoken and written);
  • Values open, constructive feedback and respectful dialogue;
  • Brings their own perspective while remaining collaborative;
  • Comfortable navigating challenges and problem-solving as a team.

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