Senior Network Programmer - Beyond Good & Evil 2

Senior Network Programmer - Beyond Good & Evil 2

Ubisoft

Montpellier, France

JOB DESCRIPTION

Under the supervision of the Team Lead Engine, you will be a major player for the proper functioning, maintenance, and evolution of the network architecture of Beyond Good & Evil 2. You will ensure performance, in-game data replication, and provide close support to internal teams. You will also contribute to the technical support of the Network team.

What you will do:

  • Analyze CPU and memory performance of our clients and servers;
  • Perform in-depth analysis of server or client code to determine the necessary changes to support the player count defined for the game;
  • Fix platform-specific issues (PS5, Xbox Series, Linux, PC);
  • Optimize network code to reduce bandwidth usage and minimize latency between clients;
  • Provide support on tools to monitor our cloud servers;
  • Provide support for cloud server deployment.

QUALIFICATIONS

What we’re looking for:

  • Excellent command of C++;
  • Solid knowledge of network APIs;
  • Expertise in network replication within game engines;
  • Strong understanding of network optimization and real-time performance;
  • Proficiency in the network architecture of a game engine;
  • Good understanding of other game engines;
  • Ability to technically supervise a team;
  • Strong autonomy and initiative, able to quickly take ownership of topics, propose solutions, and drive progress without constant oversight;
  • Excellent communication skills to interact and collaborate effectively with GPP, Engine, Online, and other teams;
  • Strong estimation and workload management abilities;
  • Long-term vision and commitment to continuous improvement of the architecture.

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