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Lead GPU software engineering teams for Snapdragon Adreno, spanning Vulkan, OpenCL, SYCL, DirectX 12, research initiatives, and internal developer tools; Lead Embedded software engineering teams for AI data-center inference products, with a focus on core
Expect to own and develop significant software features from concept to production, involving cross-functional teams; Approach complex issues with creativity, ready to take risks and course-correct effectively to impact the success of the platform;
Lead and manage a team of gameplay programmers, providing mentorship, guidance, and support to ensure professional growth and project success. Oversee the design, development, and optimization of gameplay systems mechanics, and features, ensuring they
You will lead a distributed software engineering team responsible for building and maintaining scalable products used by IT and production teams at Ubisoft. This role requires a strong balance of technical leadership, Agile delivery ownership, and product
Building and leading a team responsible for designing, implementing, optimizing, and maintaining NPC community and NPC behavior technology; Collaborating with game designers, animators, writers and other specialists; Partnering with design, QA,