Lead Tech & Tools Programmer

Lead Tech & Tools Programmer

Ubisoft

Paris, France

JOB DESCRIPTION

We are looking for an experienced Lead Tech & Tools Programmer to drive the evolution of our production technologies.

As a technical lead, your mission is to design robust tools and pipelines to support game development. You will place the user experience of the creators (artists, designers) at the heart of your approach.

Your main missions:

  • Vision & Development: Design and maintain tools and production pipelines for all departments.
  • Leadership: Manage and mentor a team of tools developers, ensure code quality, and foster collaboration.
  • Cross-functional Collaboration: Work closely with artists and designers to identify friction points and propose tailored solutions.
  • Technical Integration: Integrate tools into Unreal Engine as well as DCC applications (Maya, Blender, Houdini).
  • Optimization: Improve asset pipelines, build systems, and data validation processes.
  • Planning: Collaborate with production to prioritize development based on project needs.

QUALIFICATIONS

  • Experience: You have solid experience in tools/pipeline programming, ideally with an initial experience in team management.
  • Technical Expertise: Essential mastery of C++ and Python, as well as scripting within Unreal Engine.
  • Workflow: Excellent knowledge of DCC tools (Maya, Blender, Houdini) and versioning systems (Perforce, Git).
  • Soft Skills: You are recognized for your leadership and your ability to communicate complex technical concepts in an educational manner.

The "plus" factors that make a difference:

  • Mastery of the Unreal Python API and Editor Utility Widgets.
  • Experience with CI/CD systems and automated testing.
  • Experience on AAA productions.

Don't forget to mention EuroTechJobs when applying.

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