As a Software Engineer, you will help scale our video ad formats across all of EA's HD games. You will report to AdTech's Director of Engineering.
Responsibilities
You will architect and build a Video Ads SDK for HD gaming platforms, including PlayStation, Xbox, Switch, and PC.
You will champion the SDK's integration with leading game engines like Frostbite, Unreal, and Unity.
You will cultivate partnerships with EA Game Studios and serve as a technical expert to lead the SDK's adoption.
You will foster a developer community by ensuring our technology is a seamless part of their game development workflow.
Requirements
7+ years of professional software engineering experience, with expert-level proficiency in C++.
Expertise in streaming protocols (HLS, DASH) and knowledge of video codecs (H.264, VP9) for efficient HD video delivery.
Expertise in at least one major game engine (Unreal Engine, Unity, or Frostbite), with an ability to integrate SDKs while maintaining a high frame rate in AAA games.
Experience with network programming, including HTTP, RESTful APIs, and implementing communication protocols between the SDK and ad servers.
Experience building and maintaining a single SDK that works across multiple platforms (PC, console, mobile).
Don't forget to mention EuroTechJobs when applying.