We are looking for a Software Engineer with experience writing highly performant, maintainable code in C++. We find added value in candidates with expertise in actively optimizing game engine performance and developing netcode and networked gameplay features. We believe that you are a team player who is eager to work as part of a passionate, tight-knit team. You have the ability to identify the small changes that make a big difference. You are open-minded, embrace change, and you lead by example. As a Software Engineer focused on Netcode, you will be a key part of providing a truly enjoyable gaming experience to our players by ensuring that the gameplay networking in our games is efficient, responsive, and robust. You will be working in a small team with a focus on game server performance, netcode, and networked gameplay systems, ensuring that Battlefield delivers the responsive, large-scale multiplayer experience our players expect. As part of DICE and with a close collaboration with Frostbite and the rest of EA, you will be working alongside leading industry talent in one of the largest game development communities in the world. Your ideas and implementations will change how DICE creates games and will often impact the rest of EA through direct contributions to the Frostbite engine.