Gaming jobs in Belgium (2), Bulgaria (2), France (2), Germany (1), Poland (7), Romania (4), Spain (3), Sweden (1) and United Kingdom (2).
Lead the technical direction for ML-driven tools and systems that support the development of CD PROJEKT RED games, with a focus on Unreal Engine workflows, production pipelines, developer productivity, and improving game subsystems
Lead and manage a team of gameplay programmers, providing mentorship, guidance, and support to ensure professional growth and project success. Oversee the design, development, and optimization of gameplay systems mechanics, and features, ensuring they
You will lead a distributed software engineering team responsible for building and maintaining scalable products used by IT and production teams at Ubisoft. This role requires a strong balance of technical leadership, Agile delivery ownership, and product
Building and leading a team responsible for designing, implementing, optimizing, and maintaining NPC community and NPC behavior technology; Collaborating with game designers, animators, writers and other specialists; Partnering with design, QA,
You will ensure that the software delivered is of the highest quality, leading by example and promoting the use of continuous and automated testing. You will share your knowledge and experience with the testing team. Work with stakeholders within an agile
You will design and implement code, pipelines and other rendering-related sub-components and packages. You will research and implement rendering techniques. You will create reusable and flexible rendering technologies. You will help establish technical
Lead and mentor a team of talented engineering managers and engineers, fostering a collaborative and innovative environment. Develop strategic plans for the engineering teams, including resource allocation, project timelines, and technology roadmaps.